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Death Order Badges and Lore Catalog

Browse the eight enabled badges and the official story clues attached to Wren, Marlow, and The Free Man.

Last verified
7/30/2026
Updated
7/30/2026
Sources
1

The official Roblox Badges API returned eight enabled badges for Death Order: Simon Says on July 30, 2026. Badge descriptions matter because they are developer-authored first-party text. They confirm a few game objectives and also contain the clearest published clues about Sableridge Penitentiary, Wren, Marlow, and The Free Man.

This catalog records only what those descriptions support. A badge clue can confirm that a mechanic or story element exists without explaining every condition around it.

Badge inventory snapshot

The enabled count is a dated snapshot, not a permanent promise. Developers can add, disable, rename, or revise badges. The official API should be checked again after a major update.

The verified descriptions provide useful detail for these badge concepts:

Badge or character clue What the developer text supports What it does not establish
Obby Champion An obby round exists, and completing its obstacle course is the badge objective The complete Event roster or an exact route
First Blood The first player elimination can involve a knife, gun, or push kill That each method is a separate Event
Wren The Simon Says prefix rule and advice to watch other players’ feet A complete command dictionary
Marlow A historical account of Sableridge Penitentiary Independent proof that the in-world account is real-world history
The Free Man He speaks only to winners and mentions Simon’s unexplained selection The purpose or result of that selection

The descriptions are specific enough to support these summaries, but not enough to justify hidden requirements, spawn conditions, probabilities, or timing claims.

For the wider official identity and API mapping, see the game profile and FAQ.

Gameplay clues in the badges

Obby Champion is first-party confirmation of an obby round. Its description ties the badge to completing an obstacle course. It does not publish the current layout or prove that a recorded route will remain valid.

First Blood names knife, gun, and push kills in connection with the first player elimination. This is evidence for those elimination methods in the badge condition. It is not evidence for a complete weapons guide or a fixed Event sequence.

Wren reinforces the game’s central prefix rule: follow an order only when Simon says Simon Says first. The description also advises watching other players’ feet and remaining low and unremarkable. That advice can guide attention, but another player’s movement is never proof that the crowd interpreted the order correctly.

The rules and commands guide covers the prefix evidence and the details that remain undocumented. The round Events guide explains why the obby and First Blood descriptions should not be expanded into a complete Event catalog.

Lore dossier: Sableridge Penitentiary

Marlow’s badge description names Sableridge Penitentiary and presents an in-world record:

  • establishment in 1913;
  • closure in 1971;
  • demolition afterward, according to those records.

This is official game lore because it appears in developer-authored badge text. It should not be described as independently verified historical fact outside the story setting. The wording also leaves room for the game to question its own records, which is part of the story rather than a data error to resolve.

Lore dossier: Wren

Wren connects story and mechanics. The badge description repeats the prefix rule while giving survival advice about observing feet and avoiding attention. This makes Wren a first-party source inside the game’s fiction, but the advice remains deliberately limited.

Nothing in the checked badge text supplies:

  • every possible command;
  • device-specific controls;
  • exact reaction times;
  • a guarantee that following another player is safe.

Those omissions are important. The character’s advice adds atmosphere and a practical observation, not a hidden technical manual.

Lore dossier: The Free Man

The Free Man’s badge description says that he speaks only to winners. It also refers to Simon selecting people for an unknown purpose.

That is the edge of the verified clue. The checked sources do not reveal why Simon makes the selection, what happens afterward, or whether the phrase describes a larger progression system. Presenting a theory as fact would erase the mystery written into the badge itself.

How to read badge evidence

Use three questions when a badge is cited:

  1. Is the wording from the official Badges API or a player summary?
  2. Does the description state a condition, or is a guide inferring one?
  3. Was the badge still enabled when the claim was checked?

This wiki treats the API description as strong evidence for the exact concept it names. It does not use badge art, rarity, or a title to invent mechanics that the description does not state.

The sources and verification method describes this evidence hierarchy and the July 30, 2026 verification snapshot.

Frequently asked questions

How many enabled badges did the official API return?

The Roblox Badges API returned eight enabled badges for the experience when checked on July 30, 2026.

What does Obby Champion confirm?

Its developer-authored description confirms that an obby round exists and that the badge rewards completing the obstacle course.

What does Wren say about the main rule?

Wren's badge description restates that an order should be followed only when Simon says Simon Says first, and it advises watching other players' feet.

What does Marlow reveal about Sableridge Penitentiary?

Marlow's badge text says records place the prison's establishment in 1913, closure in 1971, and demolition afterward. This is in-world lore published by the developer.

Who can speak to The Free Man?

The Free Man badge description says he speaks only to winners and refers to Simon selecting people for an unknown purpose.

Sources

  1. Roblox Badges API inventoryroblox-api · Checked 7/30/2026